MHS Java Programming

Abe would have taken computer programming, if it had existed in 1825.


About 'Genesis': This class is graded on a 'total points' basis. Everything a student gets credit for earns points, and at the end of a marking period a student's grade is based on the points earned. Note that Genesis does not do a good job of representing grades for a class graded on a 'total points' basis. Any percentages that Genesis lists will probably be wrong. If you have a question about how your child is doing in the class, it is best to e-mail the teacher at: jstevens [at]  


1. Draw a House
2. Temperatures
3. Basic Math
4. When is Easter?
5. Karel - Get the Paper
6. Karel - Draw A Face
7. Drawing Food with BreezyGUI
8. Karel - Draw A Face 2
9. Digital Clock
10. Digital Clock 2
11. Weather Advice
12. Weather Advice 2
13. Guess My Weight
14. Ticket Printer
15. Drive a Car
16. Car 2
17. Digital Clock 3
18. Steeple Chase



Due November 27:
Read sections 1 - 8 of Chapter 3 of Java Concepts, 6th Edition. If you are interested in doing graphics and GUIs in Java, you can read section 9. Starting on page 105, answer questions R3.2, R3.4, R3.5, R3.6, R3.7, R3.11, R3.12, R3.13 and R3.15 from the Review Exercises. Also, answer programming questions P3.6 and P3.8.



The quiz on Chapter 3 will be on November 28.






Java Links